Quote: Blue: Make a book from the quotes(i suggessted ...
blade2k » articles & tutorials

jump to:
Articles » Cortex » Humour

Heavyblade gets interviewed!


Reading Article
Author: Devinfire
Posted on 08/02/2004
print :: back to list

(

18:27:02) (%Devinfire) \Interview Start\
(18:27:24) (%Devinfire) So...Tell me about yourself.
(18:28:11) (@HeavyBlade) I'm an 18 year old male with a strong love for gaming and every aspect therein - programming, graphics art, creating cinematics and storylines...
(18:28:40) (@HeavyBlade) I've been that way ever since I played both FF6 and FF7 (same year - roughly 5-6 months apart)
(18:29:23) (%Devinfire) yes...so. How long have you been using Rpg maker 2000/3?
(18:29:25) (@HeavyBlade) I've just been accepted into NAIT (technical college) where I'm going to take Network Engineering Tech. and from there specialize in game design
(18:29:32) (%Devinfire) err
(18:29:37) (@HeavyBlade) 2003? ... several months
(18:29:47) (@HeavyBlade) actually
(18:29:54) (@HeavyBlade) *thinks hard*
(18:30:13) (@HeavyBlade) 2003 has only been a couple of months... heh, it seems longer ^_^
(18:30:21) (@HeavyBlade) but I used RM2k since it came out
(18:30:31) (%Devinfire) ok.
(18:30:39) (@HeavyBlade) and developed a full game for that, but no one knows about it lol
(18:30:47) (@HeavyBlade) prior to that, I also used RM95 :D
(18:30:58) (%Devinfire) cool. So did I.
(18:31:01) (@HeavyBlade) :)
(18:31:19) (%Devinfire) Anyways, tell me about these "games" you have made
(18:31:52) (@HeavyBlade) For RM95 I made a pretty cheesy game - standard fair, turned out to just be a test of RM's capabilities really
(18:32:21) (@HeavyBlade) For RM2000, I made my first full rpg featuring a cartoon guy named "Gubbie". That was... a really long game...
(18:32:41) (@losl) I made a gam wehere ninjas selat the pircinsess ndt ake erh 2 teh catsle.
(18:32:47) (%Devinfire) ...
(18:33:12) (@losl) I've gotten a bms written like that
(18:33:19) (@HeavyBlade) Dawn of the Shards for RM2k3 is the first one to actually use resources created by myself, and by far the best of the 4.
(18:33:22) (@HeavyBlade) *3 typo..
(18:33:27) (%Devinfire) very interesting, no more outbursts from losl please
(18:33:36) (@losl) XD
(18:33:45) (@HeavyBlade) I also made Point of Engagement.. unfortunately public support from that has ceased...
(18:33:54) (@losl) DAED.
(18:33:59) (@HeavyBlade) that was written using the Unreal Warfare engine, but that's unside the point.
(18:34:08) (@HeavyBlade) *outside... God, I can't type today...
(18:34:09) (%Devinfire) yeah.
(18:34:26) (@losl) I need to work on blade2k4
(18:34:31) (@HeavyBlade) But seeing it also uses a scripting language I thought I'd toss it in ^_^
(18:34:38) (@losl) I already said that ¬_¬
(18:34:42) (@losl) byond?
(18:34:44) (@HeavyBlade) indeed.
(18:34:58) (@HeavyBlade) un, what?
(18:34:59) (@HeavyBlade) lol
(18:35:05) (%Devinfire) Next question, How long have you been spritng?
(18:35:13) (@HeavyBlade) that's hard to answer
(18:35:18) (@HeavyBlade) it's been on and off
(18:35:50) (%Devinfire) well...what do you think of as your best work?
(18:35:54) (@HeavyBlade) I started when I began game programming six years ago... but the results have been poor (i used paint...) for all but this year.
(18:36:03) (@HeavyBlade) Definitely the DotS resources
(18:36:13) (@HeavyBlade) and the blade2k4 sprites ^_^
(18:36:49) (%Devinfire) We will be looking foward to DotS...for the sprites I guess. oh...and the game too>_>
(18:36:57) (@HeavyBlade) lol
(18:37:12) (@HeavyBlade) the first demo should be out pretty soon if all goes well ^_^
(18:37:36) (%Devinfire) Question #E-Do you have any plans for the future?
(18:37:57) (@HeavyBlade) Can you clarify as to what aspect you mean?
(18:38:09) (%Devinfire) With blade2k and rpg making
(18:38:17) (@HeavyBlade) Of course :)
(18:38:58) (@HeavyBlade) I intend to stay with blade2k for a very long time in all actuality, in no small part because it is a very friendly game-making community - something I sorely needed after PoE
(18:39:08) (%Devinfire) Poe?
(18:39:19) (@HeavyBlade) Point of Engagement... got shot down really badly
(18:39:29) (@HeavyBlade) http://www.planetunreal.com/poe
(18:39:55) (%Devinfire) not there...continue on.
(18:40:21) (@HeavyBlade) that... is really weird...
(18:40:42) (@HeavyBlade) eh...
(18:41:36) (@HeavyBlade) Later when I get a job, I hope to be able to financially contribute towards blade2k as well. IMO, communities like this one are the ones most worthy of staying around for.
(18:42:15) (%Devinfire) indeed...we all should contribute to blade2k.
(18:42:30) (@HeavyBlade) As for rpgmaking? Depending on where my future takes me, I hope to get a job with BioWare Corp. (Baldur's Gate, DnD computer titles...)
(18:43:24) (@HeavyBlade) ...ah! that's the url! http://dynamic5.gamespy.com/~poe/
(18:44:56) (%Devinfire) ok.
(18:45:16) (%Devinfire) Have anything else you want to share?
(18:45:30) (@HeavyBlade) hmmmm
(18:46:39) (@HeavyBlade) I have a strong sense of responsibility and a dedication to hardwork - you guys should see me when I'm actually rested! - and though I do get side-tracked on occasion, I always return, and always mean well.
(18:48:18) (%Devinfire) one last question-do you like fire?
(18:48:37) (@HeavyBlade) fire as in fire? or fire as in Devinfire?
(18:48:51) (%Devinfire) fire as in fire
(18:49:23) (@HeavyBlade) I'm not a pyro, but I think fire's pretty cool - especially big explosions, you've gotta love those! :)
(18:49:25) —› quit: (losl) (doped.up@llama.shack) (Quit: ( www.nnscript.de :: NoNameScript 3.73 :: www.XLhost.de ))
(18:49:56) (%Devinfire) who doesn't?
(18:50:13) (%Devinfire) allright.
(18:50:20) (%Devinfire) I guess that's all.
(18:50:22) (@HeavyBlade) ...bad people who put porn up in the preview section? XD
(18:50:31) (@HeavyBlade) ok, thanks for your time. :)
(18:50:31) (%Devinfire) yeah.
(18:50:41) (%Devinfire) \Interview End\