![]() |
||||||||||||||||
|
||||||||||||||||
blade2k
» articles & tutorialsMailBag2k.net #4
Hey, Jonathan of Drain, JoD, JoDathan, Joeman, Joesph, JoDdle, JDog, JD, JoD, JoDizzle, DJ JD, Sundance Man, etc. I just want to know why the staff, in general, are such douchebags that sit on their asses and do nothing? Thanks, Zeph FUCK OFF! Get me some Cheet-Os please. -JoD From Blue What does the K in blade2k stand for? Also, moo? The K stands for Kill. Does it make sense now? Blade to kill network. You should know this stuff, I think you've been tinkering with too many toys to notice this stuff. Moo? Yes three please. -JoD From Mooty What do you think the future holds for blade2k? The future being the way it is I can't say for sure what's going to happen and I know my predictions have a slight chance of being wrong. So I'm going to tell you what I'd like the future of blade2k to look like. Imagine a community with an average of 30 or more active members posting meaningful posts filled with insight and small bits of humor. A steady flow of resources coming from users who are still honing their craft, though their battle animations are weak they make really solid, creative and useful character sets. They're not perfect but with the vast amount they're making you have a RPG world filled with characters that look of the same style. With the large amount of graphic resources come in a few brooding composers see a niche for them to become important members of the community and act upon it. They upload a midi a month each and get a good amount of publicity for their work in a few real breakthrough RPG Maker games. With all these projects being made, we offer our services as a host and act as some sort of a publisher by dedicating a section to a blade2k exclusive game. The developers choose to be a Blade2k exclusive because we offer project hosting, some decent advertising and a large community riddled with appreciative players. With such a strong member base constructed we'll not have to worry about hosting for quite some time thanks to ad revenues and occasional donations. Not only will we have a lot of nice RPGs but we'll have a surge of GameMaker creations thanks to the successful projects "Scarfen Hero" and "HEADventures". Blade2k should become a utopia of game making, I don't know how far in the future this dream occurs, but it's something to look forward to. P.S. I hear JonathanOfDrain becomes the highest paid member of blade2k staff. ;] Hey, Say someone ended up hooking up with someone. And through this things got strange and emotional for the girl, would this be a sign of feelings showing up? Also, WHY AM I WRITING THIS??? - GET TO THE CHOPPA Dear Mister Erious, Relationships can be simple or complicated, I think it'd be best I compare to a pie. Apple Pie is really good. So is Blueberry Pie, Blackberry Pie, Pineapple Upside-Down Cake and many other pies. All these pies are really simple and straight forward, a blackberry pie is a pie with a filling of blackberry. Pie + Blackberry = Blackberry Pie. See it's simple and straight forward. Genius! But. But pies with two to four ingredients can be truly magical. BUT! There's a fine line between magic and... not magic. I personally like girls that have character. Too much character can be disastrous though. I don't think you're ready to know about cobbler yet. You're too young. From BlackRaven Dear Jonathan D When I was but a wee lad, my pa used to look at me and say: "Son... One day you'll be all grown up.. And you will look upon the games of your past, and they will bring you joy.. For they will have formed you... Into a better person..". Because of those wise words I treasured every single gaming experience thereafter. And now I know those words to be true. The games I played in my youth have shaped every single aspect of who I am today. And so I ask you, in the spirit of the season, what game has had the most profound impact on your life? Best Regards Nicholas Å I'd like to first commend you on such a great question. Though it is a great question I find it very difficult to answer. I've easily played hundreds of games over my entire life. Though I've played many that have morphed my view of video games I'm not sure which one changed my life the most. It's truly a toss up between 3. The first would be Super C. It was MY first Nintendo game that was just mine! It wasn't "the family's game", it was mine! I even had a sticker with Samus on it to prove it was mine. Ownership creates a nice possessive bond that is hard to break, I still have it in my basement for once the games start selling for over $50 each. NES games will become my new currency. I'll also be very rich. What was I saying? Something about a bond? Hmm, I don't think this game really changed my life that dramatically, it did sort of start everything but I probably would've loved videogames regardless. The second one would be the Dragon Warrior/Quest series. It was a great RPG, one of the first ones I played. It had a whole fleshed out world and became the RPG I compared all others to. The first one was my favorite, your character was well rounded and self sufficient. No wonder he was the hero to defeat the dragon lord. The battles were neat too! You were almost always out numbered, but thanks to proper equipment and strong spells you were able to overcome thousands of random encounters. Dragon Warrior 2 introduced me to the three common archetypes that would reappear in RPGs for the rest of my life. You had the first character, a strong warrior who could swing a heavy sword with ease. He was the brute. The second character you pick up was a balanced warrior, he knew a good amount of magic and knew his way around a sword. In the art he was depicted with a fencing sword and a shield, he was like the hero of the first Dragon Warrior. Our third character to join the party was a cat! Hmm, not what you expected huh? She wasn't actually a cat but she was transformed into one. She was the mage of the team, she had devastating magic attacks but hardly knew the difference between a falchion and scimitar! To emphasize her being female she dressed in all pink. She was a mage. This was a series of games that inspired me to want to make my own games. That's pretty important though it's only another step towards sharply changing my life. The last game is the game that truly changed my life and brought me where I am now. Many years ago there was a game developed for Playstation. The first playstation, before PSone was created. My friend Rob and I loved it and always had the game going whenever we hung out. It was RPG MAKER made by Agetec. This game provided hours upon hours of brainstorming sessions between Rob and I. We never really made anything in the game other than some basic usage of switches and terrible dialogue. Mind you I was 10 at the time. The sprites they gave us were nice but editing them was a hassle only made worse by not having a mouse or keyboard. This game obviously led to me find RM95 and immediatley after RM2k. I soon found Don Miguel's website and posted there for a while and then went to RPG2knet where I met bunch of people and started creating sprites and started a crappy project I am now ashamed of. I met people like Spik, Meteo and RPGgenius (who later became RPGVirtuoso) there and then I lost interest and after years of dating girls who were boring and not geek friendly I went back to the world of RM. I found Blade2k and soon made friends with the community. Then I became staff, did nothing useful, did nothing, watched it slowly fall apart, RMwiki, Blade2k getting resurrected and now me writing a new mailbag for an anticipated Blade2k v5. Wow, to think I almost said Teenage Mutant Ninja Turtles for NES. I hated that seaweed. :D Jonathan Drain This last question is very near and dear to my heart, it's also a JPEG. The Question The Answer |
|
|||||||||||||||
|
©2002-2010 blade2k.net - parsed in 0.002 seconds - view active users
[19171 members][newest member: Keldricl]
Active Users (1)[ Keldricl ]
|
||||||||||||||||