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blade2k
» articles & tutorialsMaking a Fencing Sidequest
Fencer Would you like to try your luck At fencing with me, or try the tournament? Show chocie: Tournament You Tournament Case (Insert series of 8 battles here) You Case Teleport: Dome Dome has: You infront of Fencer. Event conditions: Autostart Move event: Hero, (Walk up to Fencer) Fencer: 3..2..1 Wait: 300 tenths of a second. Show chocie attack Parry Run Attack Case Variable: Attack Rndm 1-3 If Variable Attack is 2 Fencer 1 Health: 2 Case: If fencer health is 0 Fencer: ugh.. Choose a stat to raise... Strength Magic Strength Case Hero alex strength +4 Magic case Hero Alex Magic +4 And so on. Loop might work. Oh, And Run Might work, Expect the hero runs, run goers random to see if the enemy follows, If not, You get another turn, but a new command pops out "Go Direction" Then "Left, right" Etc. But that would make loop useless, Tell me if I'm wrong. Coding: Fencer Would you like to try your luck At fencing with me, or try the tournament? Show chocie: Tournament You Tournament Case (Insert series of 8 battles here) You Case Teleport: Dome Dome has: You infront of Fencer. Event conditions: Autostart Move event: Hero, (Walk up to Fencer) Fencer: 3..2..1 Wait: 300 tenths of a second. Show chocie attack Parry Run Attack Case Variable: Attack Rndm 1-3 If Variable Attack is 2 Fencer 1 Health: 2 Case: If fencer health is 0 Fencer: ugh.. Choose a stat to raise... Strength Magic Strength Case Hero alex strength +4 Show Battle animation: Any animation Magic case Hero Alex Magic +4 Show battle aimatioN: Any animation Else case Wait 100 tenths of a second (Because he can attack you quicker if he parries it.) Show chocie: Attack Parry Run Run case Hero move down Variable Run 1-2 random If 2 Enemy Follow hero (From now on, the Commands show choice will be called SC1) SC1 Parry Case Variable Parry 1-3 If 2 Wait 600 Tenths of a second SC1, but attack won't fail. Else case Hero health 2 If Hero health 0 Fencer: Heh! Easy! Hero:... Fencer: Weakling! Choose a stat to lower! Show choices here.... And so on. Loop might work. And, You might add more commands, and teleport when fencer health is 0. And, here's a few things: In a zelda game, you can make a variable Liek "Health" Be 0, And kill the characteri n a common event. :D |
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