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blade2k
» articles & tutorialsDoors That Don\'t Require Switches
Okay. First, create the event with whichever door sprite you want, and set the event to \"Touched by Hero, Same Layer as Hero.\" Now insert a move event to how you want your door to open. You can do this several ways. The easiest way is this: <>Move Event: Face Left <>Change Event Location, this event, (X, Y) <>Wait 0.1 sec <> When you input this, make (X, Y) two squares up from the event. [EX: if you had your event at (20, 45), move the event to (20,47).] The other way you could do it, if you like your door to \'swing\' open, is like this: <>Move Event: Face Right <>Wait 0.2 sec <>Move Event: Face Up <>Wait 0.2 sec <>Move Event: Face Left <>Change Event Location, this event, (X, Y) <>Wait 0.1 sec <> That\'s about it. I\'m hoping this\'ll be of use, and it can be transferred to RM 2k as well, if I\'m correct... |
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