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Resource Dimensions


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Author: Danny Yeh
Posted on 08/02/2004
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H

ere's a very quick reference to the dimensions for chipsets, charsets, and such. Nothing fancy, but people ask this stuff sometimes:
(in case anyone wants to use idraw to make their graphics, you can use the Settings---> Drawing Settings ---> Grid ---> Width and Height to keep track of the boundaries. Simple)

Charsets: Total dimensions (288x256). Grid Size (24x32) each frame.
Chipsets: Total dimensions (480x256). Grid Size (16x16) each tile.
Facesets: Total dimensions (192x192). Grid Size (48x48) each face.
Battle Animations: Total dimensions (288x288), you can, however add or subtract by 96 as many times as you want if needed. Grid Size (96x96) each frame, you can use 48x48 to center each.
Systemset: Total dimensions (160x80). Grid Size (16x16) each tile.