| File | Author |
| 9243 | Cartoony (fix) | Himunn |
| Cartoony chipset without the flaws (sorry, i submitted it without testing it) |
| 9593 | Chrono Trigger - Overworld | HeavyBlade |
| A complete edit of the Chrono Trigger rips to present the tileset in a usable and correct format.
My first submission, once again, tiles taken from a variety of sources.
(hvyblade@hotmail.com) |
| 9589 | Church_Tileset | HeavyBlade |
| A series of editted tiles put together from more sources then I can remember to create a church that actually looks like a church!
Contains some custom tiles by me.
This is a prilimary version of the tileset and as such - may have some bugs in it. If you find any, please report them to me.
(hvyblade@hotmail.com)
|
| 9590 | Docks | HeavyBlade |
| This is another tileset that is comprised of a series of editted and custom tiles. This one has been through many versions now, and should be relatively bug free.
Contact me at: (hvyblade@hotmail.com) if you find any errors in the tileset. |
| 9217 | Elemental Dungeon - Earth | Sol Adept |
| An Earth-based dungeon. First in a planned set of six. |
| 9343 | Elemental Dungeon - Fire | Sol Adept |
| A Fire-based dungeon. Third in a planned set of six. |
| 9242 | Elemental Dungeon - Water | Sol Adept |
| An Water/Ice-based dungeon. Second in a planned set of six. |
| 10716 | Exterior outside forest and towns | drakkmore |
| This one took a-lot of planning but i'm very impressed with the end result. Nothing that cant be done in the way of general exteriors except a fully detailed swamp because it took to much room.
browsed through all of the tilesets on the internet and just squashed the best ones I found together.the CT forest trees and ground really do wonders if utilized correctly. Credit due to the artists of these specific tiles.Best way to use this file is to have item events in the character set folder then just use this to throw a map together quick. There are a few tricks to this tileset also. I made this tileset my exterior standard. Enjoy |
| 9594 | Factory Beta | HeavyBlade |
| Frankly, any kind of factory tileset in RPGMaker is sorely lacking. So I gathered some rips to edit (I don't make my own rips - partly cause I don't use a SNES emulator - at least for domestic titles), and made a reasonably complete tileset out of them.
(hvyblade@hotmail.com) |
| 9595 | Forest Ruins | HeavyBlade |
| I found that you'll find one of two possibilities for a tileset: a forest, OR a ruin. But what happens when you need both? So I simply combined the best of both worlds, and here you go.
(hvyblade@hotmail.com) |
| 9336 | Golden Sun (Kolima) | GSP_ |
| The lumberjack village in Golden Sun |
| 9223 | Golden Sun places | Sol Adept |
| A world map edit with Golden Sun locations. Note - I only did the upper-layer tiles. |
| 9591 | Heaven | HeavyBlade |
| This is an all custom tileset by me in an attempt to create a tileset one can use for any scenes involving the heavens. It is a bit buggy - so contact me with any errors you find.
(hvyblade@hotmail.com) |
| 10713 | inside | drakkmore |
| This file is packin the stuff needed to pretty much make everything for insides of houses,dungeons,even churches if used right, theres a round orb I made that flashes to let people know theres a door if going downward or sideways. The purple/black square is the tile to make surrounding walls and such.
I also made a black tile and not so black tile so panoramas can be used without screwing up rooms. The only carpets that show panoramas were left that way on purpose for an interesting effect (the purple diamond carpet and the black square carpet) .Fridge,sink,shower,stove,bed are included.
Theres also a couch that can be customized to go downward and sideways and connect for room sized couches even. The Bed can be customized in size ,The bartop might need to be modified if you intend to not use what I left here.
The table and chairs are just there to make rooms quick.I prefer using the small stools over the chairs though. Theres 4 different stairs to choose from. I didnt see need to put in the matches to 2 of them though since the upward ones didnt look as realistic.
For item detail in houses aside from the walls carpets and furniture, use character sets as items.theres Enjoy because this might be the only chipset interior file you will need to use to make a complete game. Kudos to people who made these tiles :) (modified for more custom options)
-drakkmore |
| 9341 | Mack and Blues underwater temple | Anigmasis |
|
| 9133 | modern_1 | THE UNDERTAKER |
| A very good chipset for a modern city. |
| 9150 | modern_1 | THE UNDERTAKER |
| A very good chipset for a modern city. |
| 9335 | Phantasy Star Online? | GSP_ |
| A Phantasy Star-Looking chipset |
| 9592 | Royal Castle - Exterior | HeavyBlade |
| Comprised mostly of edits from other sets, and a couple unique tiles, made to create the appearance of a more dramatic and believeable castle over those currently available (most of which suck, imo).
(hvyblade@hotmail.com) |
| 10703 | Rudora Castle Inside | mooty |
| A Rudora no Hihou rip, inside of a castle. |
| 10701 | Rudora Cave 1 | mooty |
| A Rudora no Hihou rip, Inside of a cave |
| 10702 | Rudora Cave 2 | mooty |
| A Rudora no Hihou rip, Inside of a cave |
| 10706 | Rudora Chipset 1 | mooty |
| A Rudora no Hihou rip. |
| 10707 | Rudora Chipset 2 | mooty |
| A Rudora no Hihou rip. |
| 10705 | Rudora Chipset 3 | mooty |
| A Rudora no Hihou rip. |
| 10699 | Rudora Forest 1 | mooty |
| A Rudora no Hihou rip, A forest scene. |
| 10704 | Rudora forest 2 | mooty |
| A Rudora no Hihou rip, A forest scene. |
| 10698 | Rudora Ice Cave | mooty |
| A Rudora no Hihou rip, A Glacial cave. |
| 10697 | Rudora Town 1 | mooty |
| A Rudora no Hihou rip, A town. |
| 10700 | Rudora Town 2 | mooty |
| A Rudora no Hihou rip, A town. |